TECNALIA invites you to the MEGASKILLS final event
After three years of pioneering research under the Horizon Europe programme, the MEGASKILLS project, led by TECNALIA, is holding its final event with the challenge of demonstrating that video games can be scientifically validated tools for training and evaluating 21st century soft skills.
TECNALIA is the project’s technological partner and is responsible for developing the parts of the software to measure soft skills through video games, using technologies such as big data, machine learning and artificial intelligence.
The meeting will be held at L42, Rue de la Loi 42, Brussels, from 9am to 4pm (local time).
Registration is free, but places are limited.
Why attend?
During the event, the main results of the project will be presented, including:
- The scientific identification of the three key 21st-century skills.
- Empirical validation with more than 500 participants.
- Success stories in European companies in strategic sectors.
- An AI platform for evaluation and training.
- A digital accreditation system aligned with Europass.
Policy recommendations to reduce the skills gap in Europe will also be addressed and networking spaces will be opened with leaders from education, business and politics.
Who is it aimed at?
This event has been especially designed for:
- Educators and trainers in search of innovative methodologies.
- HR managers interested in assessing skills objectively.
- Public policy makers aligned with the European Skills Agenda.
- EdTech entrepreneurs and gaming professionals with an interest in educational applications.
- Researchers in gaming and digital learning.
How to register?
- All of the information and registration form
- Contact: Megaskills
- LinkedIn Megaskills
